/**
 * \file net_sockets.h
 *
 * \brief   Network sockets abstraction layer to integrate Mbed TLS into a
 *          BSD-style sockets API.
 *
 *          The network sockets module provides an example integration of the
 *          Mbed TLS library into a BSD sockets implementation. The module is
 *          intended to be an example of how Mbed TLS can be integrated into a
 *          networking stack, as well as to be Mbed TLS's network integration
 *          for its supported platforms.
 *
 *          The module is intended only to be used with the Mbed TLS library and
 *          is not intended to be used by third party application software
 *          directly.
 *
 *          The supported platforms are as follows:
 *              * Microsoft Windows and Windows CE
 *              * POSIX/Unix platforms including Linux, OS X
 *
 */
/*
 *  Copyright (C) 2006-2015, ARM Limited, All Rights Reserved
 *  SPDX-License-Identifier: Apache-2.0
 *
 *  Licensed under the Apache License, Version 2.0 (the "License"); you may
 *  not use this file except in compliance with the License.
 *  You may obtain a copy of the License at
 *
 *  http://www.apache.org/licenses/LICENSE-2.0
 *
 *  Unless required by applicable law or agreed to in writing, software
 *  distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
 *  WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 *  See the License for the specific language governing permissions and
 *  limitations under the License.
 *
 *  This file is part of mbed TLS (https://tls.mbed.org)
 */
#ifndef NET_SOCKETS_H
#define NET_SOCKETS_H

#include <stddef.h>
#include <stdint.h>

#if (defined(_WIN32) || defined(_WIN32_WCE)) && !defined(EFIX64) && \
    !defined(EFI32)

#include <ws2tcpip.h>

#include <winsock2.h>
#include <windows.h>

static int wsa_init_done = 0;

#else /* ( _WIN32 || _WIN32_WCE ) && !EFIX64 && !EFI32 */

#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <sys/time.h>
#include <unistd.h>
#include <signal.h>
#include <fcntl.h>
#include <netdb.h>
#include <errno.h>

#endif /* ( _WIN32 || _WIN32_WCE ) && !EFIX64 && !EFI32 */

#define ERR_NET_SOCKET_FAILED                     -0x0042  /**< Failed to open a socket. */
#define ERR_NET_CONNECT_FAILED                    -0x0044  /**< The connection to the given server / port failed. */
#define ERR_NET_BIND_FAILED                       -0x0046  /**< Binding of the socket failed. */
#define ERR_NET_LISTEN_FAILED                     -0x0048  /**< Could not listen on the socket. */
#define ERR_NET_ACCEPT_FAILED                     -0x004A  /**< Could not accept the incoming connection. */
#define ERR_NET_RECV_FAILED                       -0x004C  /**< Reading information from the socket failed. */
#define ERR_NET_SEND_FAILED                       -0x004E  /**< Sending information through the socket failed. */
#define ERR_NET_CONN_RESET                        -0x0050  /**< Connection was reset by peer. */
#define ERR_NET_UNKNOWN_HOST                      -0x0052  /**< Failed to get an IP address for the given hostname. */
#define ERR_NET_BUFFER_TOO_SMALL                  -0x0043  /**< Buffer is too small to hold the data. */
#define ERR_NET_INVALID_CONTEXT                   -0x0045  /**< The context is invalid, eg because it was free()ed. */
#define ERR_NET_POLL_FAILED                       -0x0047  /**< Polling the net context failed. */
#define ERR_NET_BAD_INPUT_DATA                    -0x0049  /**< Input invalid. */

#define ERR_NET_WANT_READ                         -0x6900  /**< Connection requires a read call. */
#define ERR_NET_WANT_WRITE                        -0x6880  /**< Connection requires a write call. */
#define ERR_NET_TIMEOUT                           -0x6800  /**< The operation timed out. */

#define ERR_CORRUPTION_DETECTED                   -0x006E  /**< This is a bug in the library */

#define NET_LISTEN_BACKLOG         10 /**< The backlog that listen() should use. */

#define NET_PROTO_TCP 0 /**< The TCP transport protocol */
#define NET_PROTO_UDP 1 /**< The UDP transport protocol */

#define NET_POLL_READ  1 /**< Used in \c net_poll to check for pending data  */
#define NET_POLL_WRITE 2 /**< Used in \c net_poll to check if write possible */

#ifdef __cplusplus
extern "C" {
#endif

/**
 * Wrapper type for sockets.
 *
 * Currently backed by just a file descriptor, but might be more in the future
 * (eg two file descriptors for combined IPv4 + IPv6 support, or additional
 * structures for hand-made UDP demultiplexing).
 */
typedef struct net_context
{
    int fd;             /**< The underlying file descriptor                 */
}
net_context;

/**
 * \brief          Initialize a context
 *                 Just makes the context ready to be used or freed safely.
 *
 * \param ctx      Context to initialize
 */
void net_init( net_context *ctx );

/**
 * \brief          Initiate a connection with host:port in the given protocol
 *
 * \param ctx      Socket to use
 * \param host     Host to connect to
 * \param port     Port to connect to
 * \param proto    Protocol: NET_PROTO_TCP or NET_PROTO_UDP
 *
 * \return         0 if successful, or one of:
 *                      ERR_NET_SOCKET_FAILED,
 *                      ERR_NET_UNKNOWN_HOST,
 *                      ERR_NET_CONNECT_FAILED
 *
 * \note           Sets the socket in connected mode even with UDP.
 */
int net_connect( net_context *ctx, const char *host, const char *port, int proto );

/**
 * \brief          Create a receiving socket on bind_ip:port in the chosen
 *                 protocol. If bind_ip == NULL, all interfaces are bound.
 *
 * \param ctx      Socket to use
 * \param bind_ip  IP to bind to, can be NULL
 * \param port     Port number to use
 * \param proto    Protocol: NET_PROTO_TCP or NET_PROTO_UDP
 *
 * \return         0 if successful, or one of:
 *                      ERR_NET_SOCKET_FAILED,
 *                      ERR_NET_BIND_FAILED,
 *                      ERR_NET_LISTEN_FAILED
 *
 * \note           Regardless of the protocol, opens the sockets and binds it.
 *                 In addition, make the socket listening if protocol is TCP.
 */
int net_bind( net_context *ctx, const char *bind_ip, const char *port, int proto );

/**
 * \brief           Accept a connection from a remote client
 *
 * \param bind_ctx  Relevant socket
 * \param client_ctx Will contain the connected client socket
 * \param client_ip Will contain the client IP address, can be NULL
 * \param buf_size  Size of the client_ip buffer
 * \param ip_len    Will receive the size of the client IP written,
 *                  can be NULL if client_ip is null
 *
 * \return          0 if successful, or
 *                  ERR_NET_ACCEPT_FAILED, or
 *                  ERR_NET_BUFFER_TOO_SMALL if buf_size is too small,
 *                  ERR_NET_WANT_READ if bind_fd was set to
 *                  non-blocking and accept() would block.
 */
/*
int net_accept( net_context *bind_ctx,
                        net_context *client_ctx,
                        void *client_ip, size_t buf_size, size_t *ip_len );
*/                        
int net_accept( net_context *bind_ctx,
            net_context *client_ctx, struct sockaddr_storage *client_addr);

/**
 * \brief          Check and wait for the context to be ready for read/write
 *
 * \param ctx      Socket to check
 * \param rw       Bitflag composed of NET_POLL_READ and
 *                 NET_POLL_WRITE specifying the events
 *                 to wait for:
 *                 - If NET_POLL_READ is set, the function
 *                   will return as soon as the net context is available
 *                   for reading.
 *                 - If NET_POLL_WRITE is set, the function
 *                   will return as soon as the net context is available
 *                   for writing.
 * \param timeout  Maximal amount of time to wait before returning,
 *                 in milliseconds. If \c timeout is zero, the
 *                 function returns immediately. If \c timeout is
 *                 -1u, the function blocks potentially indefinitely.
 *
 * \return         Bitmask composed of NET_POLL_READ/WRITE
 *                 on success or timeout, or a negative return code otherwise.
 */
int net_poll( net_context *ctx, uint32_t rw, uint32_t timeout );

/**
 * \brief          Set the socket blocking
 *
 * \param ctx      Socket to set
 *
 * \return         0 if successful, or a non-zero error code
 */
int net_set_block( net_context *ctx );

/**
 * \brief          Set the socket non-blocking
 *
 * \param ctx      Socket to set
 *
 * \return         0 if successful, or a non-zero error code
 */
int net_set_nonblock( net_context *ctx );

/**
 * \brief          Portable usleep helper
 *
 * \param usec     Amount of microseconds to sleep
 *
 * \note           Real amount of time slept will not be less than
 *                 select()'s timeout granularity (typically, 10ms).
 */
void net_usleep( unsigned long usec );

/**
 * \brief          Read at most 'len' characters. If no error occurs,
 *                 the actual amount read is returned.
 *
 * \param ctx      Socket
 * \param buf      The buffer to write to
 * \param len      Maximum length of the buffer
 *
 * \return         the number of bytes received,
 *                 or a non-zero error code; with a non-blocking socket,
 *                 ERR_NET_WANT_READ indicates read() would block.
 */
int net_recv( void *ctx, unsigned char *buf, size_t len );

/**
 * \brief          Write at most 'len' characters. If no error occurs,
 *                 the actual amount read is returned.
 *
 * \param ctx      Socket
 * \param buf      The buffer to read from
 * \param len      The length of the buffer
 *
 * \return         the number of bytes sent,
 *                 or a non-zero error code; with a non-blocking socket,
 *                 ERR_NET_WANT_WRITE indicates write() would block.
 */
int net_send( void *ctx, const unsigned char *buf, size_t len );

/**
 * \brief          Read at most 'len' characters, blocking for at most
 *                 'timeout' seconds. If no error occurs, the actual amount
 *                 read is returned.
 *
 * \param ctx      Socket
 * \param buf      The buffer to write to
 * \param len      Maximum length of the buffer
 * \param timeout  Maximum number of milliseconds to wait for data
 *                 0 means no timeout (wait forever)
 *
 * \return         the number of bytes received,
 *                 or a non-zero error code:
 *                 ERR_NET_TIMEOUT if the operation timed out,
 *                 ERR_NET_WANT_READ if interrupted by a signal.
 *
 * \note           This function will block (until data becomes available or
 *                 timeout is reached) even if the socket is set to
 *                 non-blocking. Handling timeouts with non-blocking reads
 *                 requires a different strategy.
 */
int net_recv_timeout( void *ctx, unsigned char *buf, size_t len,
                      uint32_t timeout );

/**
 * \brief          Closes down the connection and free associated data
 *
 * \param ctx      The context to close
 */
void net_close( net_context *ctx );

/**
 * \brief          Gracefully shutdown the connection and free associated data
 *
 * \param ctx      The context to free
 */
void net_free( net_context *ctx );

#ifdef __cplusplus
}
#endif

#endif /* net_sockets.h */
